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Software: Touchdesigner
Audio Reactive Visuals
Robot Switch
An audio-reactive transition was made between the robot heads modeled in 3D. In this process, an abstract effect was achieved by using 3D models as point cloud data.

By creating the master project in Touchdesigner, we coded a switch mechanism that allowed us to switch between different projects.
The node system of the project.
Live Event Audio Reactive Visuals
Project visuals were prepared to increase the audience experience during the event. With the visuals moving to the rhythm of the music, the aim was to create a dynamic space for the people.

We performed the role of VJ by integrating our own project with an Algorhytm project shared on GitHub. After arranging the UI and UX ourselves, we created a compatible Algorhytm project for end-user use by creating real-time transitions with fade effects between our project files. I took part in each of these production processes.

PROJECTMAPPING AUDIO REACTIVE

After getting the position and FOV value of the Camera with Blender Fspy while doing Project Mapping, the Camera values were synchronized to the Camera values in the Touchdesigner file. Thus, the physically located cube and projection camera were transferred to digital media.